Using the Reflection of a Sniper Scope in Call of Duty 4 COD4
The graphics of Call of Duty 4 is one of the things that makes the game great. You can see the shadows of every player, bountiful explosions dispersed across the map and even the reflection of the map around you in your sniper scope. The graphics of a sniper scope are particularly important though because it expands the players view of the map, and therefore enemy players. So can we use the reflection in a sniper scope to see enemies creeping us behind us or to stare around corners from a safe location?
I know I got you all riled up in the last paragraph, but unfortunately the answer is no, you cannot use the reflection in a sniper scope to gain any sort of strategic advantage. The problem is that reflection doesn’t accurately portray what is really behind you. To test this just try standing with a sniper and your back to a solid brick wall. Your scope should show that wall but instead it will just show a random canned image from that map. Basically what the scope reflection does is based on your location in the map it chooses from preset images that should resemble that background. If you step out of a certain location zone on the map it will load a totally new set off images. It isn’t the end of the world for Call of Duty 4, but making sniper scope reflections accurate would have provided another level of strategic depth to the game.
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