On their face the two types of special grenades in Call of Duty 4 may appear to be the same, but they are actually quite different. Both grenades are effective for around 6 seconds at close range after going off, but their similarities end there. Lets jump right into the comparison and review of special grenades in Call of Duty 4, remember this is general knowledge and might not be true for every single weapon and Call of Duty 4 playstyle. Scroll to the bottom of the page for the short version.
Flash Grenades – Have a one second fuse that will go off even if the grenade is in midair. This is a disadvantage for long tossing the grenade because it is totally ineffective if it explodes in mid air. The flash grenade has a longer range than the stun grenade, 200-800. It will only damage the enemy if it explodes right next to the target.
When it does explode the flash grenade emits a high piercing noise completely blinds the target for up to of 6 seconds depending on how close the the enemy was to the blast. Screenshot of flash grenades effects at right. Read more
Today I was playing Call of Duty on a 30ish player server when Wet Work came up as the next map. I dread maps like Wet Work, Ambush and Shipment because Nade Spam is so prevalent and effective. The majority of the kills come from spamming three Nades right after you spawn and than hoping you don’t killed by nade spam yourself. Most of the other maps don’t have this problem assuming a reasonable number of players because they are large enough or have enclosed building which makes nade spam ineffective. But I found playing that Wet Work game to be one of my the most unbearable Call of Duty 4 experiences ever. Because everyone else was spamming nades I was forced to do the same to have any chance of getting a kill. This compounded the problem and in the end I didn’t get more than a handful of none nade kills. I don’t think this was just an incident of my personal incompetence or anger, other players shared my same opinion albeit with more colorful language.
I think it is an issue of poor game design that makes maps like Wet Work inherently unfun because of nade spam. Read more

