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Call of Duty 4: Radar, Airstrikes and Helicopters

Radar, Airstrikes and Helicopters play a huge role in Call of Duty. Radar provides a small increment advantages while Airstrikes and Helicopters can completely turn the tempo of the game. These reinforcements make it difficult to bounce back once the enemy gains the advantage. That is why it is so critical to get to the five kills first, so you can get the first tempo advantage. Once you get to five kills the airstrike should bring you to seven, summoning a helicopter. If the enemy isn’t quickly able to take down the Heli and put up their own the game will probably already be lost for them. The kills will begin to multiply until they are stuck under a permanent wave of Helis and airstrikes. This aspect of the game may be a tad unfair but if you prepare for it you can use it to your advantage. I will go into this topic further later because it plays such a central role to the game, but thats all for now.

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  • B|K Banme!

    Yer,

    I fine helicopters completly unfair they circle above you and kill 1-5 enemys in 5 seconds… When I get a heli out I usually get 10 kills from it…

    Instead of Helicopters they should of put in dogs that you can release that run around killing people…..Would be very humorous to watch and would be fair seeing that the enemy could take out the dog with a gun or snapping its neck when its on top of you -I really enjoyed that in Single player…

    Helicopters are the worst aspect of the game and should be removed and replaced by something less god-like,

  • iKe444

    DUDE DOGS ARE IN COD5!!!!!!!!!!!!!!!!!!!!!!!

  • iKe444

    but you cant snap their neck……………..

  • Lazy

    I like to use the heli as a tool to get more airstikes. Once I achieve my heli, I dont use it until after I have died. When I come back, the heli swoops in, turns on its wall hack, get another 5 kills for me. Lather, Rinse, Repeat…x)

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