COD4SOURCE Mailbag, Questions and Answers Related to COD4
Awhile back I made a post to give everyone an opportunity to ask any question they wanted about this site and Call of Duty 4 in general. Questions that may have not fit in the comments sections of other posts but were still relevant to Call of Duty. You can view the original post here. I didn’t get many questions in the comments section, but received quite a few by email. So are those questions, with my responses for everyone to see.
Whats the overall best weapon in Call of Duty 4?
The many unique game and map types coupled with the relatively even balance of weapon strengths make it difficult to choose one weapon as the best. Just my answer is not a total cope out, I will give in what my opinion is the overall strongest weapon in Call of Duty 4. That weapon is the RPD. With Stopping Power in normal matches it two shots the enemy and in hardcore matches it one shots without any aid of perks. Couple this with a high rate of fire and low recoil with the grip and you have yourself a pretty strong gun. Again there is no single right answer for the overall best weapon, but this is my opinion on the matter.
I really like your site, what can I, as a reader do to help improve it?
The goal of this site is to help people improve at Call of Duty 4, so if you read the site and learn something you have already helped this site and Call of Duty 4 overall. Beyond that linking to and discussing articles on the site with others via online forums, the comments section, email or carrier pigeon is a great way to accomplish the end goal of helping people improve at Call of Duty 4. In regards to the comment section please feel free to argue or disagree with any of the articles, they are not always right and everyone including myself cant benefit from a little spirited debate.
What perks and weapons do you feel are to overpowered and should be removed from gameplay?
I would remove Martyrdom all together and maybe nerf the 3x Frag Grenade perk. The general concept behind Martyrdom isn’t terrible, having some way to still kill people after you should be dead can be a cool and balanced perk. Last Stand was the correct way to fulfill this idea, it is easy for other players to answer, doesn’t contribute to the huge amount of stupid explosions going on. On that same note I would tone down the power level of 3 Frag grenades somehow. With even a small number of players the game can quickly to degrade to people lobbing grenades over walls back and forth without any real interaction going on. Games like that aren’t fun and do not properly test the skill of players
If you could add one perk to the game what would it be?
I would add a perk called “Longshot” that increases the range of weapons by somewhere between 25% and 50%. It could serve as a possible replacement for Stopping Power on Assault Rifles and Sub Machine Guns and bring out of the dungeon of underplayed weapons.
I have trouble seeing enemies before they see me and therefore spend a lot of time getting shot, how can I change this?
Seeing the enemy before they see you is one of the most important aspects of Call of Duty 4. Even if you have great aim and can hit a watermelon from across the map that won’t help you if you get shot without being able to see who did it to you. Playing the game a lot will get your visual senses attuned to seeing targets even when they are heavily obscured and camouflaged. You also have to get in the habit of checking corners and rooms before you enter them so you don’t walk into an ambush. Finally listening closely to sounds basically lets you see through walls and around corners. This isn’t possible for all games like 30 person TDM matches where explosions are happening every second. But in other games like Hardcore Search and Destroy the game can become totally silent at times, and even the slightest motion can tip of the enemy to your location.
I hope you found these mailbag questions helpful, feel free to post any more questions you have or email them to admin@cod4source.com and maybe we can do another one of these.
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