COD4 Call of Duty 4 Comparsion and Guide for All Explosive Perks
Explosives are the cement that holds a good Call of Duty 4 game together. Can’t get an angle to shot someone inside a building? Just toss a grenade up there and hope for the best. The explosives are all well balanced in terms of power, so we can’t discount any single explosive, but we can get to know them a little better. Be sure to check out our Call of Duty 4 Explosive Stats Chart for detailed information on each Call of Duty explosive.
Grenade – An extremely useful multi purpose explosive. No matter what perk or weapon set up you have the single denominator is that they all come equipped with at least one grenade. The multi purpose abilities is what makes grenades great. No other explosive kills with deadly accuracy no matter whether you are exploding it right at your feet or tossing it distances to enemies inside a building. Each grenade has a fuse of 3.5 seconds and a talented grenadier can cook a grenade so perfectly that it explodes right in the enemies face, giving them no time to throw it back to you. the biggest reason why grenades are one of the best explosives is that you can spam them over buildings or in random locations where there is a high probability of an enemy being located. The range and damage values of grenades means that one grenade is all you will need.
RPG – Great for taking out helicopters, but that’s about it. The poor accuracy of the projectile makes it strictly worse than the grenade launcher for taking out individual players. You also stand a good chance of killing yourself with the RPG if you are firing from crouch or prone in a hilly area. The RPG is invaluable however at taking out helicopters always appearing in Call of Duty 4, no other explosive or weapon can come remotely close.
Grenade Launcher – The often whined about Noobtube, great for taking out obscured targets quickly. The grenade launcher couples the great range and accuracy of the grenade with the explosion on contact power of the RPG. It is often complained about but in most situations normal bullets could do a better job at getting a kill than the Noobtube. Think about it, to fire a round from the Noobtube you need to get a relatively clear view of the enemy, enable the launcher, fire the grenade and wait a few moments for it to actually hit. In that same time or less a skilled Call of Duty player could have pulled out his or her M16 and fired a quick three round burst killing the enemy. The Noobtube is not without it’s uses, but because you can’t use it around corners or for spam like a normal grenade it is far from overpowered.
Claymore – The best choice explosive for snipers or to hold an important building. The great part about claymores is that you can just set it and forget it. There is no hassle of aiming or risking your life in battle. Just set it by a high traffic location and wait for the kill to pop up. Planting them correctly so that they are no visible, but still do more than just wound the enemy can take some practice but is fairly simple. The claymore is the only explosive you should bother using for passive play.
C4 – A strong explosive for aggressive, not passive uses. Most people try to use C4 as a camping tool and end up waiting hours on end for someone to walk by that they can blow up. If you want a passive explosive device Claymores are always the better choice. C4 does have a place if you use it actively though. Basically you want to use it as a grenade with a shorter range and a shorter fuse. Check out this post for more information on C4 throwing in Call of Duty 4.
That’s it for the call of Duty 4 explosive review, please comment if you have anything to add or think I missed something.
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