COD4 Call of Duty 4 Best Shotgun Guide and Analysis

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Comments

105 Responses to “COD4 Call of Duty 4 Best Shotgun Guide and Analysis”
  1. robb says:

    yeh real funny dickwad

  2. master says:

    W1200 juggernaut extreme conition ALWAYS i got 31 kills stikes with that (grip) and smoke

  3. G-ster says:

    problem with the w1200, jugenaught, extreme conditioning, is that knifing is more effective, as its easier to hit and doesnt show up on the radar, whenever i use the w1200 i find myself knifing loads and not really using the gun, also if you need 7 shotgun rounds to down a guy, then you need ot work on your aim,.

    4 rounds from the m1014 and you can pretty much garuntee a dead oponent, and taking on multiple enimies is stupid, especially with the w1200 as it has such a slow rpm, i cant see a great use for the higher capacity, unless you have terrible aim, in which case, the shotgun is not for you. I also find the USP pistol can sometimes outgun the w1200.

    Grip is the most pointless waste ever, it slighty tightens up the spread of shots, tbh i wud rather have a wide spread of shots and get an easier kill, cus 8 pellets times 40 = 320 so tbh you dont need to be doing 320 damage, when the enemy has 100/140 health (with juggernaught), spread the pellets out and get easier aim and more kills, the effect it has on range shots is minimal, and the grip itself doesnt have too much off an effect anyway, when you fire at a wall to see the spread difference. I have actually found claymores to be quit useful with the shotgun, as you can lure in oponents with extreme and jug, and then watch em get blown up, or plant claymores in the enemy spawn, to cover your back as you spawn trap em. 3 frag is always good, and bondaleer, if you dont like picking up other peoples weapons.

    but i still feel that shotguns are really bad in this game, and a silanced smg / knifing is normally more effective. But in a hybrid class with the dragnov they are very good defencive weapons, for gaurding doorways and work well with the dragonov sniper. I have used both shotguns and they feel pretty equal, but im an m1014 fan, just because it can outgun those agile smg’s, and works better in laggy games. Hybrid sniper classes take advanatge of there there good qualites, they dont need stopping power, they are very good defence weapons, and they are good at close range, which comments the dragonov well, as the dragonov does not gain any real bonus from stopping power.

  4. quirky_asian says:

    W1200 is way better. Try
    perk 1: grip(better to use with double tap)/bandolier(you can always use xtra ammo)
    perk 2: UAV jammer( to sneak upon ur enemies)/ juggernaught (obvious)/ double tap( take on multiple enemies)
    perk 3: extreme cond(to get up close)/martyrdom(cos ya should be fighting in corridors or tight spots or close range)/steady aim( to decrease pellet spread making bigger damage. But if you suck at aiming then dont use this)

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