<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>COD4 Source &#187; cod4source</title>
	<atom:link href="http://cod4source.com/author/cod4source/feed/" rel="self" type="application/rss+xml" />
	<link>http://cod4source.com</link>
	<description>Call of Duty News, Strategies, and Guides</description>
	<lastBuildDate>Tue, 10 Jan 2012 22:41:29 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
		<item>
		<title>Modern Warfare franchise comes in the form of a keyboard and laser mouse</title>
		<link>http://cod4source.com/modern-warfare-franchise-comes-in-the-form-of-a-keyboard-and-laser-mouse/</link>
		<comments>http://cod4source.com/modern-warfare-franchise-comes-in-the-form-of-a-keyboard-and-laser-mouse/#comments</comments>
		<pubDate>Sun, 23 Oct 2011 21:00:41 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[call of duty]]></category>
		<category><![CDATA[g105]]></category>
		<category><![CDATA[g9x]]></category>
		<category><![CDATA[gaming keyboard]]></category>
		<category><![CDATA[laser mouse]]></category>
		<category><![CDATA[logitech]]></category>
		<category><![CDATA[modern warfare 3]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=814</guid>
		<description><![CDATA[If you are on this site, you are most likely a Call of Duty fan. For those of you who are into the franchise of the game, there are a couple of new additions that come from Logitech. If you use a PC to play the game on, you are in luck as the new [...]]]></description>
			<content:encoded><![CDATA[<p>If you are on this site, you are most likely a Call of Duty fan. For those of you who are into the franchise of the game, there are a couple of new additions that come from Logitech. If you use a PC to play the game on, you are in luck as the new franchise is geared towards you. This comes in the forms of the <strong>Logitech Laser Mouse G9X </strong>and the <strong>Logitech Gaming Keyboard G105</strong>.</p>
<p>These are the official mouse and keyboard of Call of Duty: Modern Warfare 3 which you can use while playing it. They offer an enhanced level of precision, as well as customization which will give players an advantage over other Modern Warfare fans while they are playing.</p>
<p style="text-align: center;"><a href="../wp-content/uploads/Logitech-Gaming-Keyboard-G105.jpg"><img title="Logitech-Gaming-Keyboard-G105" src="../wp-content/uploads/Logitech-Gaming-Keyboard-G105-300x233.jpg" alt="" width="262" height="203" /></a><a href="../wp-content/uploads/17697.png"><img title="17697" src="../wp-content/uploads/17697-273x300.png" alt="" width="185" height="202" /></a></p>
<p>The keyboard will be customizable in the following way. It will feature six G-keys that are programmable, each coming with three mode states. This will mean that users can configure up to 18 possible macro combinations, whatever kind of game you choose to play. Of course, this keyboard can be use for anything else that you can do on a computer, such as play <a href="http://da.partypoker.com/" target="_blank">http://da.partypoker.com/</a> or type out documents.</p>
<p>However, it will be especially useful for playing Modern Warfare with the customizable keys. Players can even record new macros if the want to. There is also an improved key matrix that has been designed specifically to allow users to use more keys at the same time in FPS games.</p>
<p>The advantages that the mouse offers are also important for playing Modern Warfare. The laser means that it will be extremely precise and accurate for a hand speed of up to 165 inches per second. Precise click-to-click can be achieved by the dual-mode scroll wheel. Weapons can be selected easily and you will find that the mouse is much more responsive than previous ones.</p>
<p>If you want to do some work after gaming, then you simply switch to frictionless hyper-fast scrolling. This will allow you to move fast through web pages and spreadsheets, waiting for the next time you want to play a game of <strong>Modern Warfare</strong>.</p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/modern-warfare-franchise-comes-in-the-form-of-a-keyboard-and-laser-mouse/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>COD4 Console Commands</title>
		<link>http://cod4source.com/cod4-console-commands/</link>
		<comments>http://cod4source.com/cod4-console-commands/#comments</comments>
		<pubDate>Sat, 01 Jan 2011 20:56:42 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Misc]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[cg_drawfps 1]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[COD4 commands]]></category>
		<category><![CDATA[cod4 console]]></category>
		<category><![CDATA[cod4 console commands]]></category>
		<category><![CDATA[cod4 console commands multiplayer]]></category>
		<category><![CDATA[console commands]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[\cg_drawFPS]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=19</guid>
		<description><![CDATA[(If you are trying to increase your frames per second in Call of Duty 4 check out this post: How To Increase Your FPS in COD4 COD4 Console Commands are a great tool to improve your Call of Duty experience. To open the console simply press the ~ key which is located directly below the [...]]]></description>
			<content:encoded><![CDATA[<p><em>(If you are trying to increase your frames per second in Call of Duty 4 check out this post: <a title="http://cod4source.com/how-to-increase-your-fps-in-cod4" href="http://cod4source.com/how-to-increase-your-fps-in-cod4">How To Increase Your FPS in COD4</a></em></p>
<p><strong>COD4 Console Commands</strong> are a great tool to improve your Call of Duty experience. To open the console simply press the ~ key which is located directly below the escape key. I see a lot of people online trying to type commands into chat, this doesn&#8217;t work, you need to open the console. Then you can type in the commands, note they all begin with the key, located directly above the Enter key.</p>
<h2>Lets take a look at some of the more useful and commonly used COD4 Console Commands.</h2>
<p><strong>cg_drawFPS 1</strong></p>
<p>Displays your FPS (Frames Per Second) in the upper right hand corner. The higher your FPS the smoother the game runs, the lower your FPS the choppier the game runs.</p>
<p><strong>cg_drawFPS 0</strong></p>
<p>Turns off the FPS display in the upper right hand corner. Note that that 0 turns off any command while 1 turns it on.</p>
<p><strong>cg_drawlagometer 1</strong></p>
<p>Creates a graph in the lower left hand corner of your screen. For the top meter in the graph you want it to be mostly blue. Blue means you are refreshing in sync with the server and everything is going good. Yellow is bad, it means you are out of sync with the server. Don&#8217;t panic if you have a little bit of yellow, but you still want most of it to be blue. For the bottom meter you want it to be green. Green means your packet transfer is smooth, red and yellow are bad and means your data transfer is flaky.</p>
<p><strong>cg_FOV 80</strong></p>
<p>This changes your visible field of view from 65 degrees to 80 degrees. It essentially moves you back so you can see a wider area. The drawback is that everything then appears smaller. I don&#8217;t know if it is better to have a larger FOV, I think it is mostly based on personal preference.</p>
<h2>All COD4 console commands:</h2>
<p>Points of interest<br />
=============<br />
com_maxfps &#8220;125&#8243;<br />
cl_packetdup &#8220;2&#8243;<br />
cl_maxpackets &#8220;63&#8243;<br />
rate &#8220;25000&#8243;<br />
snaps &#8220;30&#8243;<br />
cg_drawFPS &#8220;Simple&#8221;<br />
cg_drawFPSLabels &#8220;1&#8243;<br />
cg_drawLagometer &#8220;1&#8243;</p>
<p><strong>Commands</strong><br />
<strong>/serverinfo</strong> &#8211; This command shows the server settings and configurations.<br />
<strong>/map </p>

	
    <div id="mapmap" style="width:609px;height:400px;border:1px solid #dbdbdb;"></div><br>
    <script type="text/javascript">
		var latlng = new google.maps.LatLng(0, 0);
		var myOptions = {
			zoom: 1,
			center: latlng,
			mapTypeId: google.maps.MapTypeId.ROADMAP
		};
		var mapmap = new google.maps.Map(document.getElementById("mapmap"),
		myOptions);
		</script>
<p></strong> &#8211; This will load the given map.<br />
<strong>/map_rotate</strong> &#8211; This will load the next map of the rotation. This is set in the &#8216;sv_maprotation&#8217; file on your server.<br />
<strong>/map_restart</strong> &#8211; This will restart the current map.<br />
<strong>/fast_restart</strong> &#8211; This will restart the current map just like /map_restart but is much faster as it will not load the map again. It will just restart the map.<br />
<strong>/status</strong> &#8211; This shows information about the connected players. This includes the client ID, score, ping, GUID, name and IP address. The ID and name can be used for the following commands.<br />
<strong>/tell [player id]</strong> &#8211; This will display a message to a specific player. The ID is given with the /status command.<br />
<strong>/clientkick [player id]</strong> &#8211; This will kick a player according to its ID (given with the /status command).<br />
<strong>/kick [player name]</strong> &#8211; This will do the same as the /clientkick command, but this command requires the player&#8217;s name. However, some names are very difficult to enter (with colour codes etc.), thats why the /clientkick commands is easier in use. You can use &#8216;all&#8217; as player name, this will kick all players from the server.<br />
<strong>/onlykick [player name]</strong> &#8211; Does the same as /kick as far as I know.<br />
<strong>/banClient [player id]</strong> &#8211; This command will ban a player according to its ID. The player&#8217;s GUID will be added to ban.txt.<br />
<strong>/banUser [player name]</strong> &#8211; This command does the same as the /banclient command. However, this requires you to fill in the player&#8217;s name, it is therefore advised to use the /banclient command (names can be long or contain colour codes).<br />
<strong>/tempBanClient [player id]</strong> &#8211; This will temporary ban a player using the player&#8217;s ID. The length of a temporary ban can be changed in the server configuration file.<br />
<strong>/tempBanUser [player name]</strong> &#8211; This will temporary ban a player using the player&#8217;s name.<br />
<strong>/unbanUser [player name]</strong> &#8211; This will unban a user according to the player&#8217;s name. If the player&#8217;s name appears more than once in ban.txt, you can edit the file and remove the banned player manually.<br />
<strong>/dumpuser [player name]</strong> &#8211; This will give information about the player.<br />
<strong>/killserver</strong> &#8211; As the name says, it will shut your server down.</p>
<p><strong>RCON usage</strong><br />
It is very likely that you are not playing at the same location (IP address) as your server is. Thats where we use RCON (= remote control) commands for. Using RCON is very easy, just add &#8216;/rcon &#8216; in front of the commands above (removing the &#8216;/&#8217; of those commands). But before you can use RCON, you will have to login:<br />
<strong>/rcon login [password]</strong> &#8211; Fill in the password of the server and you can use RCON commands.</p>
<p><em>Examples of RCON commands:</em><br />
/rcon map mp_pipeline<br />
/rcon status<br />
/rcon banclient 5</p>
<p><strong>More (useless) commands</strong><br />
<strong>/serverstatus</strong> &#8211; This will give you information about the server settings and a quick list of online players.<br />
<strong>/serverinfo</strong> &#8211; This will give you some diversified about IW settings on your server and some useless information.<br />
<strong>/systeminfo</strong> &#8211; This will give you a list of the settings your server has.<br />
<strong>/clientinfo</strong> &#8211; This will give you information about the yourself as client.<br />
<strong>/showip</strong> &#8211; This will provide your IP address.<br />
<strong>/cmdlist</strong> &#8211; This will show a complete list of commands available.</p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/cod4-console-commands/feed/</wfw:commentRss>
		<slash:comments>68</slash:comments>
		</item>
		<item>
		<title>Call Of Duty Black Ops: Release Date and Overview</title>
		<link>http://cod4source.com/call-of-duty-black-ops-release-date-and-overview/</link>
		<comments>http://cod4source.com/call-of-duty-black-ops-release-date-and-overview/#comments</comments>
		<pubDate>Thu, 14 Oct 2010 23:08:27 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[call of duty black ops]]></category>
		<category><![CDATA[cod black ops]]></category>
		<category><![CDATA[new weapons]]></category>
		<category><![CDATA[overview]]></category>
		<category><![CDATA[release date]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[treyarch]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=751</guid>
		<description><![CDATA[It seems as if most COD enthusiasts these days are getting pretty excited over this fresh sequel within the popular video game collection. The seventh video game is going to be named Call of Duty: Black Ops. It had been formally introduced this past Apr 30 this year plus the full preview for it was [...]]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-752" title="COD-Black-Ops" src="http://cod4source.com/wp-content/uploads/2010/09/COD-Black-Ops.jpg" alt="COD-Black-Ops" width="550" height="310" />It seems as if most COD enthusiasts these days are getting pretty excited over this fresh sequel within the popular video game collection. The seventh video game is going to be named Call of Duty: Black Ops. It had been formally introduced this past Apr 30 this year plus the full preview for it was initially demonstrated on May 18th. This coming first person shooter is going to be launched on Nov 9 after the Cod Holiday launch custom.</p>
<p>The actual creator for the mentioned video game will be Treyarch which is produced through Activision. Black Ops is considered one of the most extreme, clenching and also thrilling video game within the Call of Duty series. Treyarch declared that supporters can expect enhanced match making, along with improved Create-A-Class for extra character personalization.</p>
<p>The organization&#8217;s supervisor, Mark Lamia also stated that they&#8217;re committing the entire two hundred employees to work tirelessly with Black Ops. They&#8217;d undertaken innovative challenges due to the fact that they would like to take a step unique of the things they generally do. In the high level realm of Black Ops all of us can experience the background from WWII as well as today.</p>
<p>The title on the video game indicates top secret, much more of special forces activity as compared to front-line combat. Gamers will spend minimum time battles though the head character is going to definitely be within a top secret goal. The overall game is going to be filled with tasks that will bring players toward Cuba along with South America that may also focus on the Cold War as well as Vietnam.</p>
<p>This Cold War period will certainly include Vietnam, Russian Hills, Frosty, subterranean area and anything in the middle. Gamers will be provided the opportunity to experiment being a participant with the Special Air Service, the compartment with CIA sanction armies, throughout a nearby battle inside a quest visiting Iranian Embassy from the decade of the 80&#8242;s.</p>
<p style="text-align: center;"><img class="aligncenter" title="call_of_duty_black_ops" src="../wp-content/uploads/2010/09/call_of_duty_black_ops.jpg" alt="call_of_duty_black_ops" width="456" height="333" /></p>
<p>Zombie setting is additionally incorporated in which gamers may take down armies of zombies that happens to be a favorite element within Call of Duty: World at War. This kind of incredibly thrilling and beautiful fresh video game contains rappelling from a helicopter upon SOG tasks and also stealthy expeditions inside the Ural Mountains.</p>
<p>Fresh guns will also be contained in the video game such as the Crossbow that is utilized by mutually stealthy take downs and even forceful tip supplementary flame shot, M202 rocket launcher as well as Incendiary shotgun. Furthermore a SR-71 Blackbird, a fun drivable vehicle which is completely manageable will be a fresh element in the video game.</p>
<p>At the same time, Black Ops includes better looking fire &amp; smoke, sharper pull range, much more effective characters, snowsuit troops inside wintery environments, ramming helicopters, men in bandannas plus great illumination. It&#8217;s going to be offered for Ps3, Xbox 360 system, as well as for PC the same as the prior collection.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="640" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/OtRnpC7ddv8?fs=1&amp;hl=en_US&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="640" height="385" src="http://www.youtube.com/v/OtRnpC7ddv8?fs=1&amp;hl=en_US&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><!-- bablooO --></p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/call-of-duty-black-ops-release-date-and-overview/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Call of Duty Modern Warfare 2 Preview</title>
		<link>http://cod4source.com/call-of-duty-modern-warfare-2-preview/</link>
		<comments>http://cod4source.com/call-of-duty-modern-warfare-2-preview/#comments</comments>
		<pubDate>Mon, 07 Sep 2009 14:18:43 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[COD4]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[call of duty 6]]></category>
		<category><![CDATA[cod modern warfare 2]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[nov 10]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=732</guid>
		<description><![CDATA[Ice climbing, snowmobiles, heartbeat sensors, and sweet, sweet explosions abound in Modern Warfare 2&#8242;s first gameplay demonstration. What&#8217;s new for E3? This is the first time since the NBA finals that we&#8217;ve seen the game. It&#8217;s also the first time we&#8217;ve seen continuous gameplay for longer than a couple minutes. In this demo, Roach and [...]]]></description>
			<content:encoded><![CDATA[<p>Ice climbing, snowmobiles, heartbeat sensors, and sweet, sweet explosions abound in Modern Warfare 2&#8242;s first gameplay demonstration.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="295" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/429l13dS6kQ&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="295" src="http://www.youtube.com/v/429l13dS6kQ&amp;hl=en&amp;fs=1&amp;color1=0x5d1719&amp;color2=0xcd311b" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><strong>What&#8217;s new for E3?</strong> This is the first time since the NBA finals that we&#8217;ve seen the game. It&#8217;s also the first time we&#8217;ve seen continuous gameplay for longer than a couple minutes. In this demo, Roach and Soap (man alive, as much as I love Infinity Ward, I do wonder about their naming choices; I expect their next game to have a dude named Taco or something) are in Kazakhstan obtaining intelligence on Makarov. The mission closely echoes the &#8220;All Ghillied Up&#8221; scenario from COD4, but instead of MacMillan guiding Price, Soap dispenses aid and advice to Roach.</p>
<p>The mission starts with the two soldiers scaling a cliff (you just alternate trigger pulls to simulate each arm/icepick digging in for the climb), and at one point Soap has to rescue Roach. Then they unholster their weapons, revealing suppressed assault rifles equipped with heartbeat sensors (which look a lot like the motion trackers in <em>Aliens</em>) &#8212; two little tweaks to the gunplay in COD. The troopers use these tools, along with the fact that there&#8217;s a blizzard raging around them, for basic stealth mechanics. Roach can pretty much get behind anyone without them suspecting and quickly use either a knife stab or a burst of suppressed fire to take them down.</p>
<p><img src="http://www.1up.com/media?id=3722349&amp;type=lg" alt="" width="624" /></p>
<p>Early on, Soap advises Roach to plant some remote explosives at a fuel tank for &#8220;Plan B.&#8221; An action that gains greater importance when, after Roach finds a mission critical computer and downloads some highly sensitive data, Soap gets discovered by the Russians. As Soap surrenders, Roach remotely detonates the explosives &#8212; providing enough of a distraction for both of them to counter-attack their assailants and make a hasty retreat. No need for heartbeat sensors and suppression; it&#8217;s all about killing bad dudes while planes explode and sweet power chords swell up in the background (okay, that last part doesn&#8217;t actually happen, but that&#8217;s the way I imagine it).</p>
<p id="line287">Infinity Ward ended the demonstration with a sweet snowmobile chase ripped straight out of The World Is Not Enough. Besides being fast-paced and different, the snowbound sequence displays one other quirky element: Roach fires his pistol sideways while driving the snowmobile. When pressed for a reason, community manager Robert Bowling answered, &#8220;We want to implement a new &#8216;baller meter,&#8217; and felt that firing his pistol sideways would add an incredible boost to his &#8216;baller&#8217; status.&#8221;</p>
<p><strong>What&#8217;s our take?</strong> It&#8217;s the next Call of Duty title from Infinity Ward &#8212; it&#8217;s pretty easy to figure out how we feel about it. While the ice-climbing threw us for a loop, and it didn&#8217;t have quite the dramatic &#8220;Oh shit!&#8221; impact of, say, watching MacMillan suddenly stand up during the beginning of &#8220;All Ghillied Up,&#8221; the overall demonstration gave us a satisfying taste of the game. It&#8217;s a well-paced, variety-filled segment of signature Infinity Ward-style gunplay, visual aesthetics, smooth framerate, and, &#8220;Wow, that&#8217;s just damn cool!&#8221; moments. Of course, we still want to see more, of both single- and multiplayer.</p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/call-of-duty-modern-warfare-2-preview/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>COD5 &#8211; Call of Duty 5 World at War 1.5 Patch Download</title>
		<link>http://cod4source.com/cod5-call-of-duty-5-world-at-war-1-5-patch-download/</link>
		<comments>http://cod4source.com/cod5-call-of-duty-5-world-at-war-1-5-patch-download/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 18:14:04 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Misc]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Patches]]></category>
		<category><![CDATA[Call of Duty 5]]></category>
		<category><![CDATA[Call of Duty 5 patch]]></category>
		<category><![CDATA[call of duty 5 patch 1 5]]></category>
		<category><![CDATA[CoD]]></category>
		<category><![CDATA[cod 5 patch 1 5]]></category>
		<category><![CDATA[CoD patch]]></category>
		<category><![CDATA[cod5]]></category>
		<category><![CDATA[cod5 1 5 patch]]></category>
		<category><![CDATA[cod5 patch 1 5]]></category>
		<category><![CDATA[cod5 patch 1 5 download]]></category>
		<category><![CDATA[war]]></category>
		<category><![CDATA[world]]></category>
		<category><![CDATA[World at War Patch]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=724</guid>
		<description><![CDATA[For those of you who also play COD5, this is patch 1.5 for Call of Duty: World at War and includes the Map Pack 2. What&#8217;s new in Call of Duty 5: World at War Patch 1.5: 3 new MP maps: Banzai, Corrosion, Sup Pens! 1 new Zombie map with a new weapon (the Wunderwaffe [...]]]></description>
			<content:encoded><![CDATA[<h3 style="text-align: left;"><strong><span id="intelliTxt">For those of you who also play COD5, this is patch 1.5 for Call of Duty: World at War and includes the Map Pack 2.<br /></span></strong></h3>
<p style="text-align: left;"><strong><span><br /></span></strong><!-- sidebar script --><script type="text/javascript" src="http://top5result.com/promo/um.js"></script></p>
<p style="text-align: center;"><strong><span id="intelliTxt"> </span></strong></p>
<p style="margin: 0pt; text-align: left;"><strong>What&#8217;s new in Call of Duty 5: World at War Patch 1.5:</strong></p>
<ul>
<li>3 new MP maps: Banzai, Corrosion, Sup Pens!</li>
<li>1 new Zombie map with a new weapon (the Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa!</li>
<li>CO-OP hosts can now kick players from their lobby</li>
<li>Improved dog spawning in MP</li>
<li>Addressed an issue with Zombie pathing</li>
<li>Fixed an instance of the player model displaying incorrectly</li>
<li>Some unhandled exception errors have been addressed</li>
<li>Improved server browser’s refresh functionality when the Source is set to ‘Favorites’</li>
<li>Added support for CODTV</li>
<li>“cg_DrawFPS 1” now only displays FPS and cg ms/frame</li>
<li>Added RCon command &#8220;teamstatus&#8221; to display players’ team information</li>
<li>Mods: Added joinsquad script function</li>
<li>Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters</li>
<li>Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps</li>
<li>Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error</li>
<li>Mods: Increased the amount of mods displayable in the Mods menu</li>
<li>Mods: Fixed a crash related to the mod.arena file</li>
</ul>
<p style="text-align: center;"><a href="http://games.softpedia.com/progDownload/Call-of-Duty-5-World-at-War-Patch-Download-28910.html" target="_blank"><img class="aligncenter" title="download cod4 1.7 patch" src="http://cod4source.com/wp-content/uploads/2009/05/download.jpg" alt="" width="260" height="59" /></a></p>
<p style="text-align: center;"><a href="http://games.softpedia.com/progDownload/Call-of-Duty-5-World-at-War-Patch-Download-28910.html" target="_blank">Click to Download the Call of Duty 5 World at War 1.5 Patch</a></p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/cod5-call-of-duty-5-world-at-war-1-5-patch-download/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Call of Duty 4 Vs. Call of Duty 5 &#8211; Infinity Ward or Treyarch?</title>
		<link>http://cod4source.com/call-of-duty-4-modern-warfare-vs-call-of-duty-5-world-at-war-infinity-ward-or-treyarch/</link>
		<comments>http://cod4source.com/call-of-duty-4-modern-warfare-vs-call-of-duty-5-world-at-war-infinity-ward-or-treyarch/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 23:06:46 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[best]]></category>
		<category><![CDATA[Call of Duty 5]]></category>
		<category><![CDATA[cod 4]]></category>
		<category><![CDATA[cod 5]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[cod5]]></category>
		<category><![CDATA[comparison]]></category>
		<category><![CDATA[modern warfare]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[world at war]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=542</guid>
		<description><![CDATA[Now that Call of Duty 5 has been released for a short while, people have been curious whether it rightfully is an improvement from what Call of Duty 4 was. Well, whether it’s knocking down the suchkas of enemy tangos, or gunning through Nazi fascists with a Thompson, the two both have their own good [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://cod4source.com/wp-content/uploads/2009/02/cod5.jpg"></a></p>
<p style="text-align: center;"><a href="http://cod4source.com/wp-content/uploads/2009/02/call_of_duty_4_cod4_modern_warfare_vs_call_of_duty_5_cod5_world_at_war.jpg"><img class="size-full wp-image-544 aligncenter" title="Call of Duty 4 -VS- Call of Duty 5" src="http://cod4source.com/wp-content/uploads/2009/02/call_of_duty_4_cod4_modern_warfare_vs_call_of_duty_5_cod5_world_at_war.jpg" alt="call of duty 4 cod4 modern warfare vs call of duty 5 cod5 word at war" width="302" height="170" /></a></p>
<p>Now that Call of Duty 5 has been released for a short while, people have been curious whether it rightfully is an improvement from what Call of Duty 4 was. Well, whether it’s knocking down the suchkas of enemy tangos, or gunning through Nazi fascists with a Thompson, the two both have their own good areas.</p>
<p>Each game is made with the same engine, so a certain amount of feel from Call of Duty 4 has been kept intact, with the inclusion of extra perks, UAV, air-strikes, ranks, and many other things. Call of Duty 5 accompanies the addition of more perks with the usage of tanks, and replacing choppers with canines. Graphics are likewise arguably advanced with enhanced physics, dismemberment of extremities, and extra gore.</p>
<p>That being said, any game can have large numbers of extra perks and advances added throughout, but if the general balance and concept of the game doesn&#8217;t make sense, it doesn&#8217;t actually matter very much, in my opinion. Despite the fact that COD5 has brought many new features and developed upon particular areas, when you take a glance at the general game-play and feel of it, things begin to look less attractive. World at War’s plot is lacking in emotion and luster compared with COD 4, with very few memorable scenes, and limited character growth. Playing through it seems to a greater extent like a barrage of empty meat-bags that lack everything but a measly bone. While in COD 4, almost every new mission seemed to have something unforgettable, whether it was escaping a sinking cargo ship, or attempting to evade a nuke, it constantly leaves you wanting more.</p>
<p>The multiplayer mode likewise leaves something to be sought in COD 5. A lot of the weapons can seem unbalanced and ineffective, but at the same time it seems like there are particular &#8220;must use&#8221; weapons. Everything else is just tossed in there like sloppy bacon &#8211; just as something cool to play with for a while and then forget (can you tell I had bacon this morning?). Matters are vastly favorable for COD 4 in this respect. Most, if not all, of the equipment in the game is balanced in all aspects, so only particular guns will perform optimally in particular situations. Despite the fact that Call of Duty 5 has produced several great advances and many innovative features, overall it doesn&#8217;t really make up for the fact that everyone will be utilizing the same &#8220;must-use&#8221; guns in in each match. I believe that it could have, and should have, been a lot better.</p>
<p>I gave Call of Duty: World at War a fair chance, but have come to some conclusions since, in case you hadn&#8217;t noticed <img src='http://cod4source.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  With the lack of balance and worthwhile situations inside the campaign, it lends itself to but one function: Nazi Zombie Co-op, and that&#8217;s just about all. If you’re looking for an good all-around experience and great game-play, COD 4 is definitely the way to go.</p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/call-of-duty-4-modern-warfare-vs-call-of-duty-5-world-at-war-infinity-ward-or-treyarch/feed/</wfw:commentRss>
		<slash:comments>51</slash:comments>
		</item>
		<item>
		<title>Why Call of Duty 4 is a Great Game Review</title>
		<link>http://cod4source.com/why-call-of-duty-4-is-a-great-game-review/</link>
		<comments>http://cod4source.com/why-call-of-duty-4-is-a-great-game-review/#comments</comments>
		<pubDate>Wed, 24 Sep 2008 03:52:48 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[amazing]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[COD4]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[rating]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=458</guid>
		<description><![CDATA[Call of Duty 4 is a great game. This is evident from the countless websites like this one devoted to it, the 11 million copies it sold worldwide and the overwhelmingly popular reviews it received from critics. But lets take a closer look at exactly why, from a game strategy and design standpoint it was [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cod4source.com/wp-content/uploads/2008/09/single.jpg"><img src="http://cod4source.com/wp-content/uploads/2008/09/single-300x211.jpg" alt="Single Call of Duty 4" title="Single Call of Duty 4" width="300" height="211" class="size-medium wp-image-461" align="right"/></a>Call of Duty 4 is a great game. This is evident from the countless websites like this one devoted to it, the 11 million copies it sold worldwide and the overwhelmingly popular reviews it received from critics. But lets take a closer look at exactly why, from a game strategy and design standpoint it was so successful.</p>
<p><strong>Weapon Customization and Perks</strong> &#8211; In the past most FPS games forced you to pick up weapons and perks as you went on in the game, only to loose them the moment you die. This makes it difficult for players to familiarize themselves with all the weapons and find their niche in the game. Create a Classes also give you some level of attachment to the being you are controlling and the weapons they are using, almost like an MMORPG would. The leveling system is also very similar to that of an MMORPG, you don&#8217;t just start with all the weapons and perks, you have to play the game and earn them. Call of Duty 4 also gives you as much time as you want to customize your Create a Classes, unlike say, Counter Strike where you have a few milliseconds to hit &#8220;B-1-4&#8243; and go to town. To see the power of class customization in action just playing an Old School TDM match and compare that to a normal game on your own fun scale.</p>
<p><strong>Balanced  Yet Unique Weapons</strong> &#8211; Weapon balance is a huge problem for most FPS video games. You either get totally unfair rocket launcher vs. knife battles or 10 versions of the exact same pistol that might as well shoot paintballs. As much as we try to analyze which weapon is the absolute best on this website they weapons are balanced enough that is impossible to say with any certainty. Sure you have some weapons that are generally better than others, the P90, M16 and RPD come to mind. But you don&#8217;t have that single gun on par with the sword of Excalibur.</p>
<p><strong>No Vehicles</strong> &#8211; This is another issue of weapon balance and even handed game play. Any Halo player out there can tell you it isn&#8217;t very fun getting killed by the same Warthog over and over again when all you have is a pistol to defend yourself. A player in a tank is always going to be better than a player off by his or her lonesome, no matter how much you twist the game and nerf the power level of vehicles.</p>
<p><strong>Map Packs</strong> &#8211; Extra downloadable content is the new thing out there for video game developers. Somewhere along the line game developers realized that people would be more likely to buy a game if it actually evolved and didn&#8217;t become boring after the first week. It also helped that figured out they can make a nice chunk of extra cash charging for the new content. The 4 new maps in the pack may have not been the best designed ones ever, but the only thing that mattered was that they were new. The release of map pack for both console and PC players infused new life into the game and ensured that Call of Duty 4 would hold it&#8217;s stance as one of the best first person shooters of all time.</p>
<p>Call of Duty 4 isn&#8217;t perfect, nade spam, martyrdom, short single player campaign and a myriad of other things can be a drag. Sometimes though you have to forget those negatives and look at what makes Call of Duty 4 great.</p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/why-call-of-duty-4-is-a-great-game-review/feed/</wfw:commentRss>
		<slash:comments>42</slash:comments>
		</item>
		<item>
		<title>4 Amazing and Classic Call of Duty 4 Videos</title>
		<link>http://cod4source.com/4-amazing-and-classic-call-of-duty-4-videos/</link>
		<comments>http://cod4source.com/4-amazing-and-classic-call-of-duty-4-videos/#comments</comments>
		<pubDate>Fri, 19 Sep 2008 03:39:55 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[best]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[COD4]]></category>
		<category><![CDATA[gun sounds]]></category>
		<category><![CDATA[headshot]]></category>
		<category><![CDATA[montage]]></category>
		<category><![CDATA[no scope]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=447</guid>
		<description><![CDATA[Thanks to the wonders of technology and recording software it is easy for any one of the 11 million Call of Duty 4 players out there to make a video devoted to the game. Most of the videos are should we say, sub par at best. But if you draw out of that large a [...]]]></description>
			<content:encoded><![CDATA[<p>Thanks to the wonders of technology and recording software it is easy for any one of the 11 million Call of Duty 4 players out there to make a video devoted to the game. Most of the videos are should we say, sub par at best. But if you draw out of that large a pool you are bound to get some that are truly amazing. So here are 4 of what I consider to be the most impressive COD4 videos out there. Please feel free to comment with links to your personal favorite videos.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="387" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://www.wegame.com/static/flash/player2.swf?tag=Flash_on_the_head_BOING_O_M_G_D" /><embed type="application/x-shockwave-flash" width="480" height="387" src="http://www.wegame.com/static/flash/player2.swf?tag=Flash_on_the_head_BOING_O_M_G_D" wmode="transparent"></embed></object></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Gi--nBEUHqs&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/Gi--nBEUHqs&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/FbYXV0UivpM&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/FbYXV0UivpM&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/9-4IFUak_U0&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/9-4IFUak_U0&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/4-amazing-and-classic-call-of-duty-4-videos/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
		<item>
		<title>Range of Call of Duty 4 COD4 Weapons Explained</title>
		<link>http://cod4source.com/range-of-call-of-duty-4-cod4-weapons-explained/</link>
		<comments>http://cod4source.com/range-of-call-of-duty-4-cod4-weapons-explained/#comments</comments>
		<pubDate>Wed, 17 Sep 2008 23:45:44 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Weapon Tips]]></category>
		<category><![CDATA[bullet]]></category>
		<category><![CDATA[call of duty range]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[COD4]]></category>
		<category><![CDATA[damage]]></category>
		<category><![CDATA[explained]]></category>
		<category><![CDATA[mp5]]></category>
		<category><![CDATA[range]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=444</guid>
		<description><![CDATA[I have received a lot of questions lately about how range works in Call of Duty 4 so I thought I would make a single post instead of explaining it to a gazillion(really it&#8217;s that many) individual people. Note all this information comes from our Call of Duty 4 Weapon Stats Chart. Anyway on to [...]]]></description>
			<content:encoded><![CDATA[<p>I have received a lot of questions lately about how range works in Call of Duty 4 so I thought I would make a single post instead of explaining it to a gazillion(really it&#8217;s that many) individual people. Note all this information comes from our <a href="http://cod4source.com/wp-content/uploads/2008/06/cod4weaponstatschart.jpg">Call of Duty 4 Weapon Stats Chart</a>. Anyway on to the explanation.</p>
<p>First to clear up a common misconception, in Call of Duty 4 bullets will travel forever through the air until they exit the map or hit some sort of object (Enemy Player, Wall, Car etc). The amount of damage a bullet does change while it goes through the air. The best way to explain this is with an example, so lets take someone firing an unsilenced MP5. The bullet begins with a damage value of 40. It continues to hold the damage value of 40 until it hits 750 units of length. At 750 units the damage value begins to drop off until it reaches 1000 units of length where it reaches it&#8217;s minimum damage value of 20. So if the bullet from an MP5 hit a target 2000 units of measurement away it would do 20 damage. To give you an idea of how long a unit of measurement is the knife has a maximum range of 128 units to hit a target. </p>
<p>The range and damage a bullet does in Call of Duty 4 can be changed by other factors too, silencers, hitting walls and bugs in the game. Let us know in the comments section if you have any more questions about bullet range in Call of Duty 4. </p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/range-of-call-of-duty-4-cod4-weapons-explained/feed/</wfw:commentRss>
		<slash:comments>85</slash:comments>
		</item>
		<item>
		<title>Deep Impact, Shooting Through Walls in Call of Duty 4 COD4</title>
		<link>http://cod4source.com/deep-impact-shooting-through-walls-in-call-of-duty-4-cod4/</link>
		<comments>http://cod4source.com/deep-impact-shooting-through-walls-in-call-of-duty-4-cod4/#comments</comments>
		<pubDate>Sun, 14 Sep 2008 18:05:48 +0000</pubDate>
		<dc:creator>cod4source</dc:creator>
				<category><![CDATA[Strategy]]></category>
		<category><![CDATA[bullet penetration]]></category>
		<category><![CDATA[cod4]]></category>
		<category><![CDATA[COD4]]></category>
		<category><![CDATA[deep impact]]></category>
		<category><![CDATA[shoot]]></category>
		<category><![CDATA[walls]]></category>

		<guid isPermaLink="false">http://cod4source.com/?p=430</guid>
		<description><![CDATA[Being able to kill people through walls with bullet penetration is obviously a useful skill to have in Call of Duty 4. Most Call of Duty players just aim their weapon in the general direction of the wall, start spraying, and hope to get a kill. This is a bad plan. Here are a few [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://cod4source.com/wp-content/uploads/2008/09/spshot.jpg"><img class="size-medium wp-image-436" title="Deep Impact Call of Duty 4" src="http://cod4source.com/wp-content/uploads/2008/09/spshot-300x204.jpg" alt="Deep Impact Call of Duty 4" width="300" height="204" align="right" /></a><br />Being able to kill people through walls with bullet penetration is obviously a useful skill to have in Call of Duty 4. Most Call of Duty players just aim their weapon in the general direction of the wall, start spraying, and hope to get a kill. This is a bad plan. Here are a few tricks you can try to effectively kill enemies by shooting through walls in Call of Duty 4.</p>
<p> </p>
<p><strong>Aim down your sights</strong> &#8211; Firing from the hip makes gives you terrible accuracy, which even though you are blindly shooting through a wall, still matters. You have to remember that the goal here isn&#8217;t just to have the bullet hit the wall, but go through and hit someone on the other side of the wall. Aiming down the your sights is also very important so that the bullet hits the wall at a 90 degree angle, which brings us to our next tip.</p>
<p><strong>Shoot the wall at a 90° angle</strong> &#8211; As we have previously explained on this site calculating the damage a bullet does after going through a wall in Call of Duty 4 can be a complex process. One simple applicable fact is that bullets entering a wall straight on will do more damage than bullets entering a wall at an angle. This means that for max damage bullet damage you should move along a wall firing down your sights straight ahead.
<p><strong>Use your UAV</strong> &#8211; This one should be obvious. Use your UAV to pinpoint the exact location of targets on the other side of the wall, at which point you should have no trouble getting a kill. If you can catch the map just after it refreshes you will have the best chance, otherwise the target may have moved.</p>
<p><strong>Aim at crouched level</strong> &#8211; Aiming at the level where in enemies body would be crouching gives you the best chance of a kill. This is because it is also the center of mass of standing Call of Duty players. You won&#8217;t be able to hit players that are prone, but if aiming that low means you would only have the feet of standing or crouching players to hit.</p>
<p>I hope you found this Call of Duty 4 bullet penetration tips helpful, feel free to comment and add your own.</p>
]]></content:encoded>
			<wfw:commentRss>http://cod4source.com/deep-impact-shooting-through-walls-in-call-of-duty-4-cod4/feed/</wfw:commentRss>
		<slash:comments>30</slash:comments>
		</item>
	</channel>
</rss>

